3D Generalist, Project Manager and Marketer

Indie Games and software development start-up

I was a CG generalist, project manager and marketer working on industry projects as well as university research projects for multiple companies including the following:

  • Jaguar Land Rover

  • Sensomatics

  • Birmingham City University Research Projects

  • VR Ophthalmology - NHS


Projects included CG modelling characters and assets using Autodesk Maya for use in Unity and Unreal Engine.

A Vicon motion capture project collecting a library of motions, virtual reality and augmented reality projects.


I Attended the TIGA Video Game Awards in London as Curzon Software House was nominated for Best Educational Initiative and Talent Development and Birmingham City University was also nominated for Best Educational Institution.


Behind the scenes from the documentary I made about the studio.


Upon completion of my contract I was awarded The Curso Award for my invaluable contribution, skills and professionalism.

Projects

  • Lady avatar 3D model and rig for a Unity project

  • Switch 3D model and texturing for a VR project

  • Sensomatics 3D concept design for the British Science Festival 2019

  • Curzon Software House - Studio documentary

  • Website and social media content

Lady 3D model and rig

Software: Autodesk Maya and Unity

This project was created for client Jaguar Land rover who required a system of avatars modeled and rigged at various heights in Autodesk Maya to use in their database for their motion capture data.

Switch 3D model & texturing

Software: Autodesk Maya

This project was commissioned as part of a PHD research project.

Sensomatics 3D concept design

Software: Autodesk Maya and Adobe Premiere Pro

This project was developed by myself for Sensomatics, a private company specialising in business and domestic software development, information technology consultancy activities and Other research and experimental development on natural sciences and engineering.

The concept design was presented at British Science Festival 2019 in London.

Curzon Software House - Documentary

I worked on various marketing projects such as a studio documentary to promote our work, website updates, social media content and more.

This was an indie start-up of 30 people; I was required to wear many hats in my role, and I wanted to help in any way I could.

For the documentary I worked with a multi-camera setup and organised and filmed interviews with staff members to highlight the studios work.